import { Mesh } from "./chunk-652b721da622b7d9.js"; // src/meshes/plane.ts var plane_default = new Mesh({ colors: null, faces: new Uint8Array([0, 1, 2, 0, 3, 1]), name: "src/meshes/plane.ply", normals: null, positions: new Float32Array([1, -1, 0, -1, 1, 0, -1, -1, 0, 1, 1, 0]), uvs: new Float32Array([1, 0, 0, 1, 0, 0, 1, 1]), vertexCount: 4 }); export { plane_default };