From b91019e8b4c1552567681eb139ccb937b8d3b9a0 Mon Sep 17 00:00:00 2001 From: Katalina Okano Date: Fri, 9 Dec 2022 17:42:17 -0500 Subject: [PATCH] allow attacker_team_id to be empty, PS4 bug --- services/websocket/src/main.rs | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/services/websocket/src/main.rs b/services/websocket/src/main.rs index 70aadcf..741857a 100644 --- a/services/websocket/src/main.rs +++ b/services/websocket/src/main.rs @@ -23,11 +23,7 @@ lazy_static! { } async fn send_init(tx: futures::channel::mpsc::UnboundedSender) { - let worlds_raw = env::var("WORLDS").unwrap_or_default(); - if worlds_raw == "" { - println!("WORLDS not set"); - return; - } + let worlds_raw = env::var("WORLDS").unwrap_or("all".to_string()); let worlds: Vec<&str> = worlds_raw.split(',').collect(); // Send setup message @@ -261,7 +257,7 @@ struct Event { world_id: i32, character_id: String, attacker_character_id: String, - #[serde(deserialize_with = "deserialize_number_from_string")] + #[serde(default, deserialize_with = "deserialize_number_from_string")] attacker_team_id: i32, #[serde(deserialize_with = "deserialize_number_from_string")] team_id: i32,