feat(rolepicker): report on status passed up from discord service

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41666 2020-05-07 22:38:56 -04:00
parent 690671317f
commit 0c321e8b1e
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GPG key ID: BC51D07640DC10AF
9 changed files with 116 additions and 43 deletions

View file

@ -1,8 +1,9 @@
import { Map, Set, fromJS } from 'immutable'
import superagent from 'superagent'
import * as UIActions from '../../actions/ui'
import uikit from 'uikit'
export const setup = id => async dispatch => {
export const setup = (id) => async (dispatch) => {
const rsp = await superagent.get(`/api/server/${id}`)
const data = rsp.body
@ -16,7 +17,7 @@ export const setup = id => async dispatch => {
dispatch(constructView(id))
}
export const getViewMap = server => {
export const getViewMap = (server) => {
const gmRoles = server.get('gm').get('rolesList')
const roles = server.get('roles')
const categories = server.get('categories')
@ -24,11 +25,11 @@ export const getViewMap = server => {
const allRoles = server
.get('roles')
.filter(v => v.get('safety') === 0)
.map(r => r.get('id'))
.filter((v) => v.get('safety') === 0)
.map((r) => r.get('id'))
.toSet()
const accountedRoles = categories
.map(c => c.get('roles'))
.map((c) => c.get('roles'))
.toSet()
.flatten()
const unaccountedRoles = allRoles.subtract(accountedRoles)
@ -48,17 +49,17 @@ export const getViewMap = server => {
'position',
cat.get(
'position',
categoriesIds.findIndex(v => v === idx)
categoriesIds.findIndex((v) => v === idx)
)
)
)
// .sortBy(cat => cat.get('position'))
.map(c => {
.map((c) => {
const roles = c
.get('roles')
// fill in roles_map
.map(r => server.get('roles').find(sr => sr.get('id') === r))
.filter(r => r != null)
.map((r) => server.get('roles').find((sr) => sr.get('id') === r))
.filter((r) => r != null)
// sort by server position, backwards.
.sort((a, b) => a.position > b.position)
// force data to sets
@ -79,7 +80,7 @@ export const getViewMap = server => {
}
}
export const constructView = id => (dispatch, getState) => {
export const constructView = (id) => (dispatch, getState) => {
const server = getState().servers.get(id)
const { viewMap, selected } = getViewMap(server)
@ -99,13 +100,17 @@ export const constructView = id => (dispatch, getState) => {
dispatch(UIActions.fadeIn)
}
export const resetSelected = dispatch => {
export const resetSelected = (dispatch) => {
dispatch({
type: Symbol.for('rp: reset selected'),
})
}
export const submitSelected = serverId => async (dispatch, getState) => {
export const submitSelected = (serverId) => async (dispatch, getState) => {
dispatch({
type: Symbol.for('rp: lock'),
})
const { rolePicker } = getState()
const original = rolePicker.get('originalRolesSelected')
const current = rolePicker.get('rolesSelected')
@ -123,19 +128,39 @@ export const submitSelected = serverId => async (dispatch, getState) => {
return acc
}, Map({ added: Set(), removed: Set() }))
await superagent.patch(`/api/servers/${serverId}/roles`).send(diff.toJS())
const response = await superagent
.patch(`/api/servers/${serverId}/roles`)
.send(diff.toJS())
if (!response.ok || !response.body.ok) {
uikit.notification('Failed to save roles. Please contact us.', {
pos: 'top-center',
status: 'danger',
})
} else {
uikit.notification(
response.body.status === 1
? 'This Discord server is active.<br/>Your role updates will take a moment.'
: 'Roles saved!',
{ pos: 'top-center', status: 'primary' }
)
dispatch({
type: Symbol.for('rp: unlock'),
})
}
dispatch({
type: Symbol.for('rp: sync selected roles'),
})
}
export const updateRoles = roles => ({
export const updateRoles = (roles) => ({
type: Symbol.for('rp: update selected roles'),
data: roles,
})
export const openMessageEditor = id => (dispatch, getState) => {
export const openMessageEditor = (id) => (dispatch, getState) => {
const message = getState().servers.getIn([id, 'message'])
dispatch(editServerMessage(id, message))
dispatch({
@ -144,7 +169,7 @@ export const openMessageEditor = id => (dispatch, getState) => {
})
}
export const saveServerMessage = id => async (dispatch, getState) => {
export const saveServerMessage = (id) => async (dispatch, getState) => {
const message = getState().rolePicker.get('messageBuffer')
await superagent.patch(`/api/server/${id}`).send({ message })

View file

@ -38,7 +38,7 @@ class RolePicker extends Component {
return this.props.server.get('id')
}
isSelected = id => {
isSelected = (id) => {
return this.props.data.getIn(['rolesSelected', id])
}
@ -47,12 +47,12 @@ class RolePicker extends Component {
return !data.get('rolesSelected').equals(data.get('originalRolesSelected'))
}
editServerMessage = e => {
editServerMessage = (e) => {
const { dispatch } = this.props
dispatch(Actions.editServerMessage(this.serverId, e.target.value))
}
saveServerMessage = e => {
saveServerMessage = (e) => {
const { dispatch } = this.props
dispatch(Actions.saveServerMessage(this.serverId))
}
@ -174,7 +174,7 @@ class RolePicker extends Component {
Reset
</button>
<button
disabled={!this.rolesHaveChanged}
disabled={!this.rolesHaveChanged || data.get('lockedInteractions')}
onClick={() =>
dispatch(Actions.submitSelected(this.props.match.params.server))
}
@ -186,14 +186,14 @@ class RolePicker extends Component {
</div>
<div className="role-picker__categories">
{vm
.sortBy(v => v.get('position'))
.sortBy((v) => v.get('position'))
.map((c, name) => (
<Category
key={name}
name={name}
category={c}
isSelected={this.isSelected}
onChange={roles => dispatch(Actions.updateRoles(roles))}
onChange={(roles) => dispatch(Actions.updateRoles(roles))}
/>
))
.toArray()}

View file

@ -8,6 +8,7 @@ const initialState = Map({
viewMap: OrderedMap({}), // roles in categories
originalRolesSelected: Map({}), // Map<role id, bool> -- original roles for diffing against selected
rolesSelected: Map({}), // Map<role id, bool> -- new roles for diffing
lockedInterations: false,
})
export default (state = initialState, { type, data }) => {
@ -35,6 +36,12 @@ export default (state = initialState, { type, data }) => {
case Symbol.for('rp: edit message buffer'):
return state.set('messageBuffer', data)
case Symbol.for('rp: lock'):
return state.set('lockedInteractions', true)
case Symbol.for('rp: unlock'):
return state.set('lockedInteractions', false)
// case Symbol.for('rp: zero role picker'):
// return initialState