v1/api/servers.js
2019-04-02 23:05:19 -05:00

137 lines
3.4 KiB
JavaScript

// @flow
import { type Context } from 'koa'
import { type AppContext, type Router } from '../Roleypoly'
import { type ServerModel } from '../models/Server'
export default (R: Router, $: AppContext) => {
R.get('/api/servers', async (ctx: Context) => {
try {
const { userId } = ctx.session
const srv = $.discord.getRelevantServers(userId)
const presentable = await $.P.presentableServers(srv, userId)
ctx.body = presentable
} catch (e) {
console.error(e.trace || e.stack)
}
})
R.get('/api/server/:id', async (ctx: Context) => {
const { userId } = ctx.session
const { id } = ctx.params
const srv = $.discord.client.guilds.get(id)
if (srv == null) {
ctx.body = { err: 'not found' }
ctx.status = 404
return
}
let gm
if (srv.members.has(userId)) {
gm = $.discord.gm(id, userId)
} else if ($.discord.isRoot(userId)) {
gm = $.discord.fakeGm({ id: userId })
}
if (gm == null) {
ctx.body = { err: 'not_a_member' }
ctx.status = 400
return
}
const server = await $.P.presentableServer(srv, gm)
// $FlowFixMe bad koa type
ctx.body = server
})
R.get('/api/server/:id/slug', async (ctx: Context) => {
// const { userId } = ctx.session
const { id } = ctx.params
const srv = $.discord.client.guilds.get(id)
console.log(srv)
if (srv == null) {
ctx.body = { err: 'not found' }
ctx.status = 404
return
}
// $FlowFixMe bad koa type
ctx.body = await $.P.serverSlug(srv)
})
R.patch('/api/server/:id', async (ctx: Context) => {
const { userId } = (ctx.session: { userId: string })
const { id } = (ctx.params: { id: string })
let gm = $.discord.gm(id, userId)
if (gm == null) {
if ($.discord.isRoot(userId)) {
gm = $.discord.fakeGm({ id: userId })
} else {
ctx.status = 403
ctx.body = {
err: 'not permitted'
}
return
}
}
// check perms
if (!$.discord.getPermissions(gm).canManageRoles) {
ctx.status = 403
ctx.body = { err: 'cannot_manage_roles' }
return
}
const { message, categories } = ((ctx.request.body: any): $Shape<ServerModel>)
// todo make less nasty
await $.server.update(id, {
...((message != null) ? { message } : {}),
...((categories != null) ? { categories } : {})
})
ctx.body = { ok: true }
})
R.patch('/api/servers/:server/roles', async (ctx: Context) => {
const { userId } = (ctx.session: { userId: string })
const { server } = (ctx.params: { server: string })
let gm = $.discord.gm(server, userId)
if (gm == null) {
if ($.discord.isRoot(userId)) {
gm = $.discord.fakeGm({ id: userId })
} else {
ctx.status = 403
ctx.body = {
err: 'not permitted'
}
return
}
}
const originalRoles = gm.roles
let { added, removed } = ((ctx.request.body: any): { added: string[], removed: string[] })
const allowedRoles: string[] = await $.server.getAllowedRoles(server)
const isSafe = (r: string) => $.discord.safeRole(server, r) && allowedRoles.includes(r)
added = added.filter(isSafe)
removed = removed.filter(isSafe)
const newRoles = originalRoles.concat(added).filter(x => !removed.includes(x))
gm.edit({
roles: newRoles
})
ctx.body = { ok: true }
})
}