v1/rpc/index.js
2019-04-02 23:05:19 -05:00

143 lines
3.7 KiB
JavaScript

// @flow
import logger from '../logger'
import fnv from 'fnv-plus'
import autoloader from './_autoloader'
import RPCError from './_error'
import type Roleypoly, { Router } from '../Roleypoly'
import type { Context } from 'koa'
const log = logger(__filename)
export type RPCIncoming = {
fn: string,
args: any[]
}
export type RPCOutgoing = {
hash: string,
response: any
}
export default class RPCServer {
ctx: Roleypoly
rpcMap: {
[rpc: string]: Function
}
mapHash: string
rpcCalls: { name: string, args: number }[]
constructor (ctx: Roleypoly) {
this.ctx = ctx
this.reload()
ctx.addRouteHook(this.hookRoutes)
}
reload () {
// actual function map
this.rpcMap = autoloader(this.ctx.ctx)
// hash of the map
// used for known-reloads in the client.
this.mapHash = fnv.hash(Object.keys(this.rpcMap)).str()
// call map for the client.
this.rpcCalls = Object.keys(this.rpcMap).map(fn => ({ name: fn, args: 0 }))
}
hookRoutes = (router: Router) => {
// RPC call reporter.
// this is NEVER called in prod.
// it is used to generate errors if RPC calls don't exist or are malformed in dev.
router.get('/api/_rpc', async (ctx: Context) => {
ctx.body = ({
hash: this.mapHash,
available: this.rpcCalls
}: any)
ctx.status = 200
return true
})
router.post('/api/_rpc', this.handleRPC)
}
handleRPC = async (ctx: Context) => {
// handle an impossible situation
if (!(ctx.request.body instanceof Object)) {
return this.rpcError(ctx, null, new RPCError('RPC format was very incorrect.', 400))
}
// check if RPC exists
const { fn, args } = (ctx.request.body: RPCIncoming)
if (!(fn in this.rpcMap)) {
return this.rpcError(ctx, null, new RPCError(`RPC call ${fn}(...) not found.`, 404))
}
const call = this.rpcMap[fn]
// if call.length (which is the solid args list)
// is longer than args, we have too little to call the function.
// if (args.length < call.length) {
// return this.rpcError(ctx, null, new RPCError(`RPC call ${fn}() with ${args.length} arguments does not exist.`, 400))
// }
try {
const response = await call(ctx, ...args)
ctx.body = {
hash: this.mapHash,
response
}
ctx.status = 200
} catch (err) {
return this.rpcError(ctx, 'RPC call errored', err, 500)
}
}
/**
* For internally called stuff, such as from a bot shard.
*/
async call (fn: string, ...args: any[]) {
if (!(fn in this.rpcMap)) {
throw new RPCError(`RPC call ${fn}(...) not found.`, 404)
}
const call = this.rpcMap[fn]
return call(...args)
}
rpcError (ctx: Context & {body: any}, msg: ?string, err: ?Error = null, code: ?number = null) {
// log.error('rpc error', { msg, err })
ctx.body = {
msg: err?.message || msg,
error: true
}
ctx.status = code || 500
if (err != null) {
if (err instanceof RPCError || err.constructor.name === 'RPCError') {
// $FlowFixMe
ctx.status = err.code
console.log(err.code)
}
}
// if (err != null && err.constructor.name === 'RPCError') {
// console.log({ status: err.code })
// // this is one of our own errors, so we have a lot of data on this.
// ctx.status = err.code // || code || 500
// ctx.body.msg = `${err.message || msg || 'RPC Error'}`
// } else {
// if (msg == null && err != null) {
// ctx.body.msg = err.message
// }
// // if not, just play cloudflare, say something was really weird, and move on.
// ctx.status = code || 520
// ctx.message = 'Unknown Error'
// }
}
}