miniflare init

This commit is contained in:
41666 2022-01-27 16:54:37 -05:00
parent 8c07ed3123
commit 688954a2e0
52 changed files with 898 additions and 25 deletions

View file

@ -0,0 +1,40 @@
import { Bounce } from '../utils/bounce';
import { botClientID } from '../utils/config';
const validGuildID = /^[0-9]+$/;
type URLParams = {
clientID: string;
permissions: number;
guildID?: string;
scopes: string[];
};
const buildURL = (params: URLParams) => {
let url = `https://discord.com/api/oauth2/authorize?client_id=${
params.clientID
}&scope=${params.scopes.join('%20')}&permissions=${params.permissions}`;
if (params.guildID) {
url += `&guild_id=${params.guildID}&disable_guild_select=true`;
}
return url;
};
export const BotJoin = (request: Request): Response => {
let guildID = new URL(request.url).searchParams.get('guild') || '';
if (guildID && !validGuildID.test(guildID)) {
guildID = '';
}
return Bounce(
buildURL({
clientID: botClientID,
permissions: 268435456,
guildID,
scopes: ['bot', 'applications.commands'],
})
);
};

View file

@ -0,0 +1,18 @@
import { asEditor, getGuild, GuildRateLimiterKey } from '../utils/guild';
import { notFound, ok } from '../utils/responses';
export const ClearGuildCache = asEditor(
{
rateLimitKey: GuildRateLimiterKey.cacheClear,
rateLimitTimeoutSeconds: 60 * 5,
},
(session, { guildID }) =>
async (request: Request): Promise<Response> => {
const result = await getGuild(guildID, { skipCachePull: true });
if (!result) {
return notFound();
}
return ok();
}
);

View file

@ -0,0 +1,64 @@
import { memberPassesAccessControl } from '@roleypoly/api/utils/access-control';
import { accessControlViolation } from '@roleypoly/api/utils/responses';
import { DiscordUser, GuildSlug, PresentableGuild, SessionData } from '@roleypoly/types';
import { respond } from '@roleypoly/worker-utils';
import { withSession } from '../utils/api-tools';
import { getGuild, getGuildData, getGuildMember } from '../utils/guild';
const fail = () => respond({ error: 'guild not found' }, { status: 404 });
export const GetPickerData = withSession(
(session: SessionData) =>
async (request: Request): Promise<Response> => {
const url = new URL(request.url);
const [, , guildID] = url.pathname.split('/');
if (!guildID) {
return respond({ error: 'missing guild id' }, { status: 400 });
}
const { id: userID } = session.user as DiscordUser;
const guilds = session.guilds as GuildSlug[];
// Save a Discord API request by checking if this user is a member by session first
const checkGuild = guilds.find((guild) => guild.id === guildID);
if (!checkGuild) {
return fail();
}
const guild = await getGuild(guildID, {
skipCachePull: url.searchParams.has('__no_cache'), // TODO: rate limit this
});
if (!guild) {
return fail();
}
const memberP = getGuildMember({
serverID: guildID,
userID,
});
const guildDataP = getGuildData(guildID);
const [guildData, member] = await Promise.all([guildDataP, memberP]);
if (!member) {
return fail();
}
if (!memberPassesAccessControl(checkGuild, member, guildData.accessControl)) {
return accessControlViolation();
}
const presentableGuild: PresentableGuild = {
id: guildID,
guild: checkGuild,
roles: guild.roles,
member: {
roles: member.roles,
},
data: guildData,
};
return respond(presentableGuild);
}
);

View file

@ -0,0 +1,13 @@
import { SessionData } from '@roleypoly/types';
import { respond } from '@roleypoly/worker-utils';
import { withSession } from '../utils/api-tools';
export const GetSession = withSession((session?: SessionData) => (): Response => {
const { user, guilds, sessionID } = session || {};
return respond({
user,
guilds,
sessionID,
});
});

View file

@ -0,0 +1,40 @@
import { GuildSlug } from '@roleypoly/types';
import { respond } from '@roleypoly/worker-utils';
import { getGuild } from '../utils/guild';
export const GetSlug = async (request: Request): Promise<Response> => {
const reqURL = new URL(request.url);
const [, , serverID] = reqURL.pathname.split('/');
if (!serverID) {
return respond(
{
error: 'missing server ID',
},
{
status: 400,
}
);
}
const guild = await getGuild(serverID);
if (!guild) {
return respond(
{
error: 'guild not found',
},
{
status: 404,
}
);
}
const { id, name, icon } = guild;
const guildSlug: GuildSlug = {
id,
name,
icon,
permissionLevel: 0,
};
return respond(guildSlug);
};

View file

@ -0,0 +1,104 @@
import { CategoryType, Member, RoleSafety } from '@roleypoly/types';
import { AuthType, discordFetch, respond } from '@roleypoly/worker-utils';
import { difference, keyBy } from 'lodash';
import { interactionsEndpoint } from '../utils/api-tools';
import { botToken } from '../utils/config';
import {
getGuild,
getGuildData,
getGuildMember,
updateGuildMember,
} from '../utils/guild';
import { conflict, invalid, notAuthenticated, notFound, ok } from '../utils/responses';
export const InteractionsPickRole = interactionsEndpoint(
async (request: Request): Promise<Response> => {
const mode = request.method === 'PUT' ? 'add' : 'remove';
const reqURL = new URL(request.url);
const [, , guildID, userID, roleID] = reqURL.pathname.split('/');
if (!guildID || !userID || !roleID) {
return invalid();
}
const guildP = getGuild(guildID);
const guildDataP = getGuildData(guildID);
const guildMemberP = getGuildMember(
{ serverID: guildID, userID },
{ skipCachePull: true }
);
const [guild, guildData, guildMember] = await Promise.all([
guildP,
guildDataP,
guildMemberP,
]);
if (!guild || !guildData || !guildMember) {
return notFound();
}
let memberRoles = guildMember.roles;
if (
(mode === 'add' && memberRoles.includes(roleID)) ||
(mode !== 'add' && !memberRoles.includes(roleID))
) {
return conflict();
}
const roleMap = keyBy(guild.roles, 'id');
const category = guildData.categories.find((category) =>
category.roles.includes(roleID)
);
// No category? illegal.
if (!category) {
return notFound();
}
// Category is hidden, this is illegal
if (category.hidden) {
return notFound();
}
// Role is unsafe, super illegal.
if (roleMap[roleID].safety !== RoleSafety.Safe) {
return notAuthenticated();
}
// In add mode, if the category is a single-mode, remove the other roles in the category.
if (mode === 'add' && category.type === CategoryType.Single) {
memberRoles = difference(memberRoles, category.roles);
}
if (mode === 'add') {
memberRoles = [...memberRoles, roleID];
} else {
memberRoles = memberRoles.filter((id) => id !== roleID);
}
const patchMemberRoles = await discordFetch<Member>(
`/guilds/${guildID}/members/${userID}`,
botToken,
AuthType.Bot,
{
method: 'PATCH',
headers: {
'content-type': 'application/json',
'x-audit-log-reason': `Picked their roles via slash command`,
},
body: JSON.stringify({
roles: memberRoles,
}),
}
);
if (!patchMemberRoles) {
return respond({ error: 'discord rejected the request' }, { status: 500 });
}
await updateGuildMember({ serverID: guildID, userID });
return ok();
}
);

View file

@ -0,0 +1,33 @@
import { Category, CategorySlug } from '@roleypoly/types';
import { respond } from '@roleypoly/worker-utils';
import { interactionsEndpoint } from '../utils/api-tools';
import { getGuildData } from '../utils/guild';
import { notFound } from '../utils/responses';
export const InteractionsPickableRoles = interactionsEndpoint(
async (request: Request): Promise<Response> => {
const reqURL = new URL(request.url);
const [, , serverID] = reqURL.pathname.split('/');
const guildData = await getGuildData(serverID);
if (!guildData) {
return notFound();
}
const roleMap: Record<Category['name'], CategorySlug> = {};
for (let category of guildData.categories) {
if (category.hidden) {
continue;
}
// TODO: role safety?
roleMap[category.name] = {
roles: category.roles,
type: category.type,
};
}
return respond(roleMap);
}
);

View file

@ -0,0 +1,34 @@
import { StateSession } from '@roleypoly/types';
import { getQuery } from '@roleypoly/worker-utils';
import { isAllowedCallbackHost, setupStateSession } from '../utils/api-tools';
import { Bounce } from '../utils/bounce';
import { apiPublicURI, botClientID } from '../utils/config';
type URLParams = {
clientID: string;
redirectURI: string;
state: string;
};
const buildURL = (params: URLParams) =>
`https://discord.com/api/oauth2/authorize?client_id=${
params.clientID
}&response_type=code&scope=identify%20guilds&prompt=none&redirect_uri=${encodeURIComponent(
params.redirectURI
)}&state=${params.state}`;
export const LoginBounce = async (request: Request): Promise<Response> => {
const stateSessionData: StateSession = {};
const { cbh: callbackHost } = getQuery(request);
if (callbackHost && isAllowedCallbackHost(callbackHost)) {
stateSessionData.callbackHost = callbackHost;
}
const state = await setupStateSession(stateSessionData);
const redirectURI = `${apiPublicURI}/login-callback`;
const clientID = botClientID;
return Bounce(buildURL({ state, redirectURI, clientID }));
};

View file

@ -0,0 +1,160 @@
import {
AuthTokenResponse,
DiscordUser,
GuildSlug,
SessionData,
StateSession,
} from '@roleypoly/types';
import {
AuthType,
discordAPIBase,
discordFetch,
userAgent,
} from '@roleypoly/worker-utils';
import KSUID from 'ksuid';
import {
formData,
getStateSession,
isAllowedCallbackHost,
parsePermissions,
resolveFailures,
} from '../utils/api-tools';
import { Bounce } from '../utils/bounce';
import { apiPublicURI, botClientID, botClientSecret, uiPublicURI } from '../utils/config';
import { Sessions } from '../utils/kv';
const AuthErrorResponse = (extra?: string) =>
Bounce(
uiPublicURI +
`/machinery/error?error_code=authFailure${extra ? `&extra=${extra}` : ''}`
);
export const LoginCallback = resolveFailures(
AuthErrorResponse,
async (request: Request): Promise<Response> => {
let bounceBaseUrl = uiPublicURI;
const query = new URL(request.url).searchParams;
const stateValue = query.get('state');
if (stateValue === null) {
return AuthErrorResponse('state missing');
}
try {
const state = KSUID.parse(stateValue);
const stateExpiry = state.date.getTime() + 1000 * 60 * 5;
const currentTime = Date.now();
if (currentTime > stateExpiry) {
return AuthErrorResponse('state expired');
}
const stateSession = await getStateSession<StateSession>(state.string);
if (
stateSession?.callbackHost &&
isAllowedCallbackHost(stateSession.callbackHost)
) {
bounceBaseUrl = stateSession.callbackHost;
}
} catch (e) {
return AuthErrorResponse('state invalid');
}
const code = query.get('code');
if (!code) {
return AuthErrorResponse('code missing');
}
const tokenRequest = {
client_id: botClientID,
client_secret: botClientSecret,
grant_type: 'authorization_code',
redirect_uri: apiPublicURI + '/login-callback',
scope: 'identify guilds',
code,
};
const tokenFetch = await fetch(discordAPIBase + '/oauth2/token', {
method: 'POST',
headers: {
'content-type': 'application/x-www-form-urlencoded',
'user-agent': userAgent,
},
body: formData(tokenRequest),
});
const tokens = (await tokenFetch.json()) as AuthTokenResponse;
if (!tokens.access_token) {
return AuthErrorResponse('token response invalid');
}
const [sessionID, user, guilds] = await Promise.all([
KSUID.random(),
getUser(tokens.access_token),
getGuilds(tokens.access_token),
]);
if (!user) {
return AuthErrorResponse('failed to fetch user');
}
const sessionData: SessionData = {
tokens,
sessionID: sessionID.string,
user,
guilds,
};
await Sessions.put(sessionID.string, sessionData, 60 * 60 * 6);
return Bounce(bounceBaseUrl + 'machinery/new-session/' + sessionID.string);
}
);
const getUser = async (accessToken: string): Promise<DiscordUser | null> => {
const user = await discordFetch<DiscordUser>(
'/users/@me',
accessToken,
AuthType.Bearer
);
if (!user) {
return null;
}
const { id, username, discriminator, bot, avatar } = user;
return { id, username, discriminator, bot, avatar };
};
type UserGuildsPayload = {
id: string;
name: string;
icon: string;
owner: boolean;
permissions: number;
features: string[];
}[];
const getGuilds = async (accessToken: string) => {
const guilds = await discordFetch<UserGuildsPayload>(
'/users/@me/guilds',
accessToken,
AuthType.Bearer
);
if (!guilds) {
return [];
}
const guildSlugs = guilds.map<GuildSlug>((guild) => ({
id: guild.id,
name: guild.name,
icon: guild.icon,
permissionLevel: parsePermissions(BigInt(guild.permissions), guild.owner),
}));
return guildSlugs;
};

View file

@ -0,0 +1,28 @@
import { SessionData } from '@roleypoly/types';
import { discordAPIBase, respond, userAgent } from '@roleypoly/worker-utils';
import { formData, withSession } from '../utils/api-tools';
import { botClientID, botClientSecret } from '../utils/config';
import { Sessions } from '../utils/kv';
export const RevokeSession = withSession(
(session: SessionData) => async (request: Request) => {
const tokenRequest = {
token: session.tokens.access_token,
client_id: botClientID,
client_secret: botClientSecret,
};
await fetch(discordAPIBase + '/oauth2/token/revoke', {
method: 'POST',
headers: {
'content-type': 'application/x-www-form-urlencoded',
'user-agent': userAgent,
},
body: formData(tokenRequest),
});
await Sessions.delete(session.sessionID);
return respond({ ok: true });
}
);

View file

@ -0,0 +1,23 @@
import { asEditor, GuildRateLimiterKey } from '../utils/guild';
import { fetchLegacyServer, transformLegacyGuild } from '../utils/import-from-legacy';
import { GuildData } from '../utils/kv';
import { notFound, ok } from '../utils/responses';
export const SyncFromLegacy = asEditor(
{
rateLimitKey: GuildRateLimiterKey.legacyImport,
rateLimitTimeoutSeconds: 60 * 20,
},
(session, { guildID }) =>
async (request: Request): Promise<Response> => {
const legacyGuild = await fetchLegacyServer(guildID);
if (!legacyGuild) {
return notFound();
}
const newGuildData = transformLegacyGuild(legacyGuild);
await GuildData.put(guildID, newGuildData);
return ok();
}
);

View file

@ -0,0 +1,51 @@
import { sendAuditLog, validateAuditLogWebhook } from '@roleypoly/api/utils/audit-log';
import { GuildDataUpdate, WebhookValidationStatus } from '@roleypoly/types';
import { asEditor, getGuildData } from '../utils/guild';
import { GuildData } from '../utils/kv';
import { invalid, ok } from '../utils/responses';
export const UpdateGuild = asEditor(
{},
(session, { guildID, guild }) =>
async (request: Request): Promise<Response> => {
const guildUpdate = (await request.json()) as GuildDataUpdate;
const oldGuildData = await getGuildData(guildID);
const newGuildData = {
...oldGuildData,
...guildUpdate,
};
if (oldGuildData.auditLogWebhook !== newGuildData.auditLogWebhook) {
try {
const validationStatus = await validateAuditLogWebhook(
guild,
newGuildData.auditLogWebhook
);
if (validationStatus !== WebhookValidationStatus.Ok) {
if (validationStatus === WebhookValidationStatus.NoneSet) {
newGuildData.auditLogWebhook = null;
} else {
return invalid({
what: 'webhookValidationStatus',
webhookValidationStatus: validationStatus,
});
}
}
} catch (e) {
invalid();
}
}
await GuildData.put(guildID, newGuildData);
try {
await sendAuditLog(oldGuildData, guildUpdate, session.user);
} catch (e) {
// Catching errors here because this isn't a critical task, and could simply fail due to operator error.
}
return ok();
}
);

View file

@ -0,0 +1,142 @@
import {
GuildData,
Member,
Role,
RoleSafety,
RoleTransaction,
RoleUpdate,
SessionData,
TransactionType,
} from '@roleypoly/types';
import { AuthType, discordFetch, respond } from '@roleypoly/worker-utils';
import { difference, groupBy, keyBy, union } from 'lodash';
import { withSession } from '../utils/api-tools';
import { botToken, uiPublicURI } from '../utils/config';
import {
getGuild,
getGuildData,
getGuildMember,
updateGuildMember,
} from '../utils/guild';
const notFound = () => respond({ error: 'guild not found' }, { status: 404 });
export const UpdateRoles = withSession(
({ guilds, user: { id: userID, username, discriminator } }: SessionData) =>
async (request: Request) => {
const updateRequest = (await request.json()) as RoleUpdate;
const url = new URL(request.url);
const [, , guildID] = url.pathname.split('/');
if (!guildID) {
return respond({ error: 'guild ID missing from URL' }, { status: 400 });
}
if (updateRequest.transactions.length === 0) {
return respond({ error: 'must have as least one transaction' }, { status: 400 });
}
const guildCheck = guilds.find((guild) => guild.id === guildID);
if (!guildCheck) {
return notFound();
}
const guild = await getGuild(guildID);
if (!guild) {
return notFound();
}
const guildMember = await getGuildMember(
{ serverID: guildID, userID },
{ skipCachePull: true }
);
if (!guildMember) {
return notFound();
}
const guildData = await getGuildData(guildID);
const newRoles = calculateNewRoles({
currentRoles: guildMember.roles,
guildRoles: guild.roles,
guildData,
updateRequest,
});
const patchMemberRoles = await discordFetch<Member>(
`/guilds/${guildID}/members/${userID}`,
botToken,
AuthType.Bot,
{
method: 'PATCH',
headers: {
'content-type': 'application/json',
'x-audit-log-reason': `Picked their roles via ${uiPublicURI}`,
},
body: JSON.stringify({
roles: newRoles,
}),
}
);
if (!patchMemberRoles) {
return respond({ error: 'discord rejected the request' }, { status: 500 });
}
const updatedMember: Member = {
roles: patchMemberRoles.roles,
};
// Delete the cache by re-pulling... might be dangerous :)
await updateGuildMember({ serverID: guildID, userID });
return respond(updatedMember);
}
);
const calculateNewRoles = ({
currentRoles,
guildData,
guildRoles,
updateRequest,
}: {
currentRoles: string[];
guildRoles: Role[];
guildData: GuildData;
updateRequest: RoleUpdate;
}): string[] => {
const roleMap = keyBy(guildRoles, 'id');
// These roles were ones changed between knownState (role picker page load/cache) and current (fresh from discord).
// We could cause issues, so we'll re-add them later.
// const diffRoles = difference(updateRequest.knownState, currentRoles);
// Only these are safe
const allSafeRoles = guildData.categories.reduce<string[]>(
(categorizedRoles, category) =>
!category.hidden
? [
...categorizedRoles,
...category.roles.filter(
(roleID) => roleMap[roleID]?.safety === RoleSafety.Safe
),
]
: categorizedRoles,
[]
);
const safeTransactions = updateRequest.transactions.filter((tx: RoleTransaction) =>
allSafeRoles.includes(tx.id)
);
const changesByAction = groupBy(safeTransactions, 'action');
const rolesToAdd = (changesByAction[TransactionType.Add] ?? []).map((tx) => tx.id);
const rolesToRemove = (changesByAction[TransactionType.Remove] ?? []).map(
(tx) => tx.id
);
const final = union(difference(currentRoles, rolesToRemove), rolesToAdd);
return final;
};