Feat/editor category pass2 (#290)

* feat(design-system): add editor skeletons

* use css media queries rather than JS media queries

* init remake

* feat: add basis of toggle atom

* finish toggle

* use pointer cursor with toggle

* sync

* feat: add server message in editor

* cleanup storybook

* add short editor item and data model for categories

* chore: fix build by moving jest version downward

* chore: remove old category editor

* chore: fix EditorCategoryShort index

* add editor wiring and styling updates

* fix linting issues
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41666 2021-07-05 12:18:40 -05:00 committed by GitHub
parent a37d481b18
commit 7d681d69d6
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48 changed files with 927 additions and 1100 deletions

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import { Avatar, utils as avatarUtils } from '@roleypoly/design-system/atoms/avatar';
import { Text } from '@roleypoly/design-system/atoms/typography';
import { PresentableGuild } from '@roleypoly/types';
import styled, { css } from 'styled-components';
import { onSmallScreen } from '../../atoms/breakpoints';
type EditorMastheadProps = {
guild: PresentableGuild;
onSubmit: () => void;
onReset: () => void;
showSaveReset: boolean;
};
const MastheadContainer = styled.div`
display: flex;
flex: 1;
align-items: center;
justify-content: start;
padding-bottom: 0.5em;
${Text} {
white-space: nowrap;
text-overflow: ellipsis;
overflow: hidden;
margin-left: 0.5em;
}
${onSmallScreen(css`
display: none;
`)}
`;
export const EditorMasthead = (props: EditorMastheadProps) => (
<MastheadContainer>
<Avatar
size={34}
hash={props.guild.guild.icon}
src={avatarUtils.avatarHash(props.guild.id, props.guild.guild.icon, 'icons')}
>
{avatarUtils.initialsFromName(props.guild.guild.name)}
</Avatar>
<Text>Server Editor</Text>
</MastheadContainer>
);

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export * from './EditorMasthead';