feat: Add majority of design system components, build system fixes (#11)

* feat(design-system): pre-port of roleypoly/ui

* feat(design-system): port molecules

* chore(design-system): prettier

* feat(design-system): add intro card and MDX components

* fix(common/utils): hack fixtures test data moved to design-system, update accordingly

* chore: document protoReflection.ts

* fix(design-system): some molecules missed the magic fuckery

* ci: keep going on bazel test failures

* fix(design-system): server masthead molecule missed the magic fuckery

* chore: fix ts paths

* chore: fix docker publisher

* chore: fix docker publisher names

* chore(discord-bot): fix publisher

* chore(discord-bot): fix publisher
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import { Meta } from '@storybook/addon-docs/blocks';
import { Logotype } from 'roleypoly/src/design-system/atoms/branding';
import { Space } from 'roleypoly/src/design-system/atoms/space';
import { palette } from 'roleypoly/src/design-system/atoms/colors';
<Meta title="Roleypoly Design System" />
<Logotype height="4em" circleFill={palette.taupe100} />
<Space />
# Rapid UI
#### Roleypoly Design System
This is a tool for Roleypoly developers to design and show off UI
components as they build them.
If you're interested in helping build Roleypoly, [please visit the GitHub project.][roleypoly]
All components here follow the [Atomic Design System][atomic], and might be used in any number of Roleypoly UI systems, not limited to
just the end user web application.
[roleypoly]: https://github.com/roleypoly/roleypoly
[atomic]: https://bradfrost.com/blog/post/atomic-web-design/