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add feature flag stuff
Signed-off-by: Katalina Okano <git@kat.cafe>
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4 changed files with 53 additions and 0 deletions
38
packages/api/utils/feature-flags.ts
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38
packages/api/utils/feature-flags.ts
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import { hasFeature } from '@roleypoly/misc-utils/hasFeature';
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import { Features, Guild, GuildData } from '@roleypoly/types';
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const flagPercents: Record<Features, { percent: number; rotation: number }> = {
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[Features.AuditLogging]: { percent: 0, rotation: 0 },
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[Features.AccessControl]: { percent: 0, rotation: 33 },
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};
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const testingGroup: Guild['id'][] = [
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'386659935687147521', // Roleypoly
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];
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const ONE_HUNDRED = BigInt(100);
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export const getFeatureFlags = (
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feature: Features,
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guildData: GuildData
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): Record<Features, boolean> => {
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const flags = Object.entries(flagPercents).map(([flag, value]) => {
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const intFlag = Number(flag);
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const intGuildID = BigInt(guildData.id);
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const rotation = BigInt(value.rotation);
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const percent = BigInt(value.percent);
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if (testingGroup.includes(guildData.id)) {
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return [intFlag, true];
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}
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const percentValue = (intGuildID + rotation) % ONE_HUNDRED;
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if (percentValue >= percent) {
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return [intFlag, true];
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}
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return [intFlag, hasFeature(feature, intFlag)];
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});
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return Object.fromEntries(flags);
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};
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