v3/packages/design-system/organisms/editor-shell/EditorShell.tsx

56 lines
1.8 KiB
TypeScript

import { Tab, TabView } from '@roleypoly/design-system/atoms/tab-view';
import { EditorCategoriesTab } from '@roleypoly/design-system/organisms/editor-categories-tab';
import { EditorDetailsTab } from '@roleypoly/design-system/organisms/editor-details-tab';
import { Category, PresentableGuild } from '@roleypoly/types';
import React from 'react';
export type EditorShellProps = {
guild: PresentableGuild;
onGuildChange?: (guild: PresentableGuild) => void;
onCategoryChange?: (category: Category) => void;
onMessageChange?: (message: PresentableGuild['data']['message']) => void;
};
export const EditorShell = (props: EditorShellProps) => {
const [guild, setGuild] = React.useState<PresentableGuild>(props.guild);
const reset = () => {
setGuild(props.guild);
};
const onCategoryChange = (category: Category) => {
setGuild((currentGuild) => {
const categories = [
...currentGuild.data.categories.filter((x) => x.id !== category.id),
category,
];
return { ...currentGuild, data: { ...currentGuild.data, categories } };
});
};
const onMessageChange = (message: PresentableGuild['data']['message']) => {
setGuild((currentGuild) => {
return { ...currentGuild, data: { ...guild.data, message } };
});
};
return (
<TabView initialTab={0}>
<Tab title="Guild Details">
{() => (
<EditorDetailsTab {...props} guild={guild} onMessageChange={onMessageChange} />
)}
</Tab>
<Tab title="Categories & Roles">
{() => (
<EditorCategoriesTab
{...props}
guild={guild}
onCategoryChange={onCategoryChange}
/>
)}
</Tab>
<Tab title="Utilities">{() => <div>hi2!</div>}</Tab>
</TabView>
);
};