v3/packages/api/handlers/get-picker-data.ts

57 lines
1.6 KiB
TypeScript

import { DiscordUser, GuildSlug, PresentableGuild, SessionData } from '@roleypoly/types';
import { respond, withSession } from '../utils/api-tools';
import { getGuild, getGuildData, getGuildMemberRoles } from '../utils/guild';
const fail = () => respond({ error: 'guild not found' }, { status: 404 });
export const GetPickerData = withSession(
(session: SessionData) =>
async (request: Request): Promise<Response> => {
const url = new URL(request.url);
const [, , guildID] = url.pathname.split('/');
if (!guildID) {
return respond({ error: 'missing guild id' }, { status: 400 });
}
const { id: userID } = session.user as DiscordUser;
const guilds = session.guilds as GuildSlug[];
// Save a Discord API request by checking if this user is a member by session first
const checkGuild = guilds.find((guild) => guild.id === guildID);
if (!checkGuild) {
return fail();
}
const guild = await getGuild(guildID, {
skipCachePull: url.searchParams.has('__no_cache'),
});
if (!guild) {
return fail();
}
const memberRolesP = getGuildMemberRoles({
serverID: guildID,
userID,
});
const guildDataP = getGuildData(guildID);
const [guildData, memberRoles] = await Promise.all([guildDataP, memberRolesP]);
if (!memberRoles) {
return fail();
}
const presentableGuild: PresentableGuild = {
id: guildID,
guild: checkGuild,
roles: guild.roles,
member: {
roles: memberRoles,
},
data: guildData,
};
return respond(presentableGuild);
}
);