mirror of
https://github.com/roleypoly/roleypoly.git
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137 lines
4.9 KiB
TypeScript
137 lines
4.9 KiB
TypeScript
import * as React from 'react';
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import { GoInfo } from 'react-icons/go';
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import {
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Category,
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CategoryType,
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Guild,
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GuildData,
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GuildRoles,
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Member,
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Role,
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} from 'roleypoly/common/types';
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import { ReactifyNewlines } from 'roleypoly/common/utils/ReactifyNewlines';
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import { FaderOpacity } from 'roleypoly/design-system/atoms/fader';
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import { Space } from 'roleypoly/design-system/atoms/space';
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import { PickerCategory } from 'roleypoly/design-system/molecules/picker-category';
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import { ResetSubmit } from 'roleypoly/design-system/molecules/reset-submit';
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import { ServerMasthead } from 'roleypoly/design-system/molecules/server-masthead';
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import {
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CategoryContainer,
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Container,
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InfoBox,
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InfoIcon,
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MessageBox,
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} from './RolePicker.styled';
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export type RolePickerProps = {
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guild: Guild;
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guildData: GuildData;
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member: Member;
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roles: GuildRoles;
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onSubmit: (selectedRoles: string[]) => void;
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editable: boolean;
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};
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const arrayMatches = (a: any[], b: any[]) => {
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return (
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a === b ||
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(a.length === b.length &&
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a.every((x) => b.includes(x)) &&
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b.every((x) => a.includes(x)))
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);
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};
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export const RolePicker = (props: RolePickerProps) => {
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const [selectedRoles, updateSelectedRoles] = React.useState<string[]>(
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props.member.rolesList
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);
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const handleChange = (category: Category) => (role: Role) => (newState: boolean) => {
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if (category.type === CategoryType.SINGLE) {
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updateSelectedRoles(
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newState === true
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? [
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...selectedRoles.filter((x) => !category.rolesList.includes(x)),
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role.id,
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]
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: selectedRoles.filter((x) => x !== role.id)
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);
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} else {
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updateSelectedRoles(
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newState === true
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? [...selectedRoles, role.id]
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: selectedRoles.filter((x) => x !== role.id)
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);
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}
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};
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return (
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<Container>
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<Space />
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<ServerMasthead guild={props.guild} editable={props.editable} />
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<Space />
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{props.guildData.message && (
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<>
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<MessageBox>
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<ReactifyNewlines>{props.guildData.message}</ReactifyNewlines>
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</MessageBox>
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<Space />
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</>
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)}
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{props.guildData.categoriesList.length !== 0 ? (
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<>
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<div>
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{props.guildData.categoriesList.map((category, idx) => (
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<CategoryContainer key={idx}>
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<PickerCategory
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key={idx}
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category={category}
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title={category.name}
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selectedRoles={selectedRoles.filter((roleId) =>
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category.rolesList.includes(roleId)
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)}
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roles={
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category.rolesList
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.map((role) =>
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props.roles.rolesList.find(
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(r) => r.id === role
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)
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)
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.filter((r) => r !== undefined) as Role[]
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}
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onChange={handleChange(category)}
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wikiMode={false}
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type={
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category.type === CategoryType.SINGLE
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? 'single'
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: 'multi'
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}
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/>
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</CategoryContainer>
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))}
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</div>
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<FaderOpacity
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isVisible={!arrayMatches(selectedRoles, props.member.rolesList)}
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>
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<ResetSubmit
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onSubmit={() => props.onSubmit(selectedRoles)}
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onReset={() => {
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updateSelectedRoles(props.member.rolesList);
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}}
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/>
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</FaderOpacity>
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</>
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) : (
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<InfoBox>
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<InfoIcon>
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<GoInfo />
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</InfoIcon>
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<div>
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There are currently no roles available for you to choose from.
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</div>
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</InfoBox>
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)}
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</Container>
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);
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};
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