v3/packages/design-system/templates/errors/errorStrings.ts

67 lines
2.1 KiB
TypeScript

import { ErrorMessage } from '@roleypoly/design-system/molecules/error-banner';
const defaultMessage: Required<ErrorMessage> = {
english: `Something went bad. How could this happen?`,
japanese: `わかりません...`,
friendlyCode: 'Oops.',
};
export const errorMessages: { [code: string]: ErrorMessage } = {
default: defaultMessage,
'400': {
english: 'Your client sent me something weird...',
japanese: '((((;゜Д゜)))',
},
'403': {
english: `You weren't allowed to access this.`,
japanese: 'あなたはこの点に合格しないかもしれません',
},
'404': {
english: `This page is in another castle.`,
japanese: 'お探しのページは見つかりませんでした',
},
'419': {
english: 'Something went too slowly...',
japanese: 'おやすみなさい〜',
},
'500': {
english: `The server doesn't like you right now. Feed it a cookie.`,
japanese: 'クッキーを送ってください〜 クッキーを送ってください〜',
},
serverFailure: {
english: `Server is super unhappy with you today...`,
japanese: 'クッキーを送ってください〜',
friendlyCode: `Oh no!`,
},
magicExpired: {
english: 'That magic login link was expired.',
friendlyCode: 'Woah.',
},
authFailure: {
english: `I tried to tell the server who you were...`,
japanese: `...but it didn't believe me. :( ごめんなさい`,
friendlyCode: 'Yo.',
},
accessControlViolation: {
english: `You're not allowed to pick roles on that server.`,
japanese: `このサーバーでは許可されていない権限です`,
friendlyCode: 'Hold up!',
},
};
export const getMessageFromCode = (
code: keyof typeof errorMessages
): Required<ErrorMessage> => {
const codeStr = String(code);
const baseMessage = errorMessages[codeStr];
const message: Required<ErrorMessage> = {
english: baseMessage?.english || defaultMessage.english,
japanese: baseMessage?.japanese || defaultMessage.japanese,
friendlyCode: baseMessage
? baseMessage?.friendlyCode || codeStr
: defaultMessage.friendlyCode,
};
return message;
};