v3/packages/design-system/organisms/editor-shell/EditorShell.tsx

114 lines
4 KiB
TypeScript

import { palette } from '@roleypoly/design-system/atoms/colors';
import { FaderOpacity } from '@roleypoly/design-system/atoms/fader';
import { Space } from '@roleypoly/design-system/atoms/space';
import { MultilineTextInput } from '@roleypoly/design-system/atoms/text-input';
import { AmbientLarge, LargeText } from '@roleypoly/design-system/atoms/typography';
import { PickerCategory } from '@roleypoly/design-system/molecules/picker-category';
import { ServerMasthead } from '@roleypoly/design-system/molecules/server-masthead';
import { SecondaryEditing } from '@roleypoly/design-system/organisms/masthead';
import {
CategoryContainer,
Container,
MessageBox,
} from '@roleypoly/design-system/organisms/role-picker/RolePicker.styled';
import { Category, CategoryType, PresentableGuild, Role } from '@roleypoly/types';
import deepEqual from 'deep-equal';
import { sortBy } from 'lodash';
import React from 'react';
import { GoEyeClosed } from 'react-icons/go';
export type EditorShellProps = {
guild: PresentableGuild;
onGuildChange?: (guild: PresentableGuild) => void;
onCategoryChange?: (category: Category) => void;
onMessageChange?: (message: PresentableGuild['data']['message']) => void;
};
export const EditorShell = (props: EditorShellProps) => {
const [guild, setGuild] = React.useState<PresentableGuild>(props.guild);
React.useEffect(() => {
setGuild(props.guild);
}, [props.guild]);
const reset = () => {
setGuild(props.guild);
};
const onCategoryChange = (category: Category) => {
setGuild((currentGuild) => {
const categories = [
...currentGuild.data.categories.filter((x) => x.id !== category.id),
category,
];
return { ...currentGuild, data: { ...currentGuild.data, categories } };
});
};
const onMessageChange = (message: PresentableGuild['data']['message']) => {
setGuild((currentGuild) => {
return { ...currentGuild, data: { ...guild.data, message } };
});
};
const hasChanges = React.useMemo(
() => !deepEqual(guild.data, props.guild.data),
[guild.data, props.guild.data]
);
return (
<>
<SecondaryEditing
showReset={hasChanges}
guild={props.guild.guild}
onReset={reset}
onSubmit={() => props.onGuildChange?.(guild)}
/>
<Container style={{ marginTop: 95 }}>
<ServerMasthead guild={props.guild.guild} editable={false} />
<Space />
<MessageBox>
<LargeText>Server Message</LargeText>
<MultilineTextInput
rows={2}
value={guild.data.message}
onChange={(event) => onMessageChange(event.target.value)}
placeholder={`Hey friend from ${guild.guild.name}! Pick your roles!`}
>
{guild.data.message}
</MultilineTextInput>
<AmbientLarge style={{ display: 'flex', color: palette.taupe600 }}>
Shows a message to your server members.
<FaderOpacity isVisible={guild.data.message.trim().length === 0}>
&nbsp;Since the message is empty, this won't show up.&nbsp;&nbsp;&nbsp;
<GoEyeClosed style={{ position: 'relative', top: 2 }} />
</FaderOpacity>
</AmbientLarge>
</MessageBox>
<Space />
<div>
{sortBy(props.guild.data.categories, 'position').map((category, idx) => (
<CategoryContainer key={idx}>
<PickerCategory
key={idx}
category={category}
title={category.name}
selectedRoles={[]}
roles={
category.roles
.map((role) => props.guild.roles.find((r) => r.id === role))
.filter((r) => r !== undefined) as Role[]
}
onChange={() => () => {}}
wikiMode={false}
type={category.type === CategoryType.Single ? 'single' : 'multi'}
/>
</CategoryContainer>
))}
</div>
</Container>
</>
);
};