v3/packages/api/utils/feature-flags.ts
Katalina Okano dde05c402e add feature flag stuff
Signed-off-by: Katalina Okano <git@kat.cafe>
2021-07-27 23:03:00 -04:00

38 lines
1.1 KiB
TypeScript

import { hasFeature } from '@roleypoly/misc-utils/hasFeature';
import { Features, Guild, GuildData } from '@roleypoly/types';
const flagPercents: Record<Features, { percent: number; rotation: number }> = {
[Features.AuditLogging]: { percent: 0, rotation: 0 },
[Features.AccessControl]: { percent: 0, rotation: 33 },
};
const testingGroup: Guild['id'][] = [
'386659935687147521', // Roleypoly
];
const ONE_HUNDRED = BigInt(100);
export const getFeatureFlags = (
feature: Features,
guildData: GuildData
): Record<Features, boolean> => {
const flags = Object.entries(flagPercents).map(([flag, value]) => {
const intFlag = Number(flag);
const intGuildID = BigInt(guildData.id);
const rotation = BigInt(value.rotation);
const percent = BigInt(value.percent);
if (testingGroup.includes(guildData.id)) {
return [intFlag, true];
}
const percentValue = (intGuildID + rotation) % ONE_HUNDRED;
if (percentValue >= percent) {
return [intFlag, true];
}
return [intFlag, hasFeature(feature, intFlag)];
});
return Object.fromEntries(flags);
};