sync missing updates

This commit is contained in:
41666 2023-06-10 11:00:43 -04:00
parent 2314da4763
commit 434f29b967
9 changed files with 63 additions and 76 deletions

View file

@ -1,11 +1,9 @@
import { json, type V2_MetaFunction } from "@remix-run/cloudflare";
import { useLoaderData } from "@remix-run/react";
import { IndexWorld } from "~/components/index-world";
import { WorldContainer } from "~/components/index-world-container";
import { outer } from "~/components/index.css";
import { fetchMetagameWorlds } from "~/utils/metagame";
import { fetchPopulationWorlds } from "~/utils/population";
import { indexQuery } from "~/utils/saerro";
export const loader = async () => {
const [metagame, population] = await Promise.all([
@ -29,8 +27,10 @@ export const meta: V2_MetaFunction = () => {
export default function Index() {
const data = useLoaderData<typeof loader>();
return (
<div className={outer}>
<WorldContainer metagame={data.metagame} population={data.population} />
<div>
<div className={outer}>
<WorldContainer metagame={data.metagame} population={data.population} />
</div>
</div>
);
}

View file

@ -1,18 +1,39 @@
import type { LoaderArgs, V2_MetaFunction } from "@remix-run/cloudflare";
import { json } from "@remix-run/cloudflare";
import { useLoaderData } from "@remix-run/react";
import type { Zone } from "~/utils/saerro";
import { totalPopulation } from "~/utils/saerro";
import { allClasses, allVehicles, worldQuery } from "~/utils/saerro";
import { pascalCaseToTitleCase, toTitleCase, worlds } from "~/utils/strings";
import type { MetagameWorld } from "~/utils/metagame";
import { fetchSingleMetagameWorld } from "~/utils/metagame";
import type { WorldResponse, Zone } from "~/utils/saerro";
import {
allClasses,
allVehicles,
totalPopulation,
worldQuery,
} from "~/utils/saerro";
import {
pascalCaseToTitleCase,
toTitleCase,
worlds,
zones,
} from "~/utils/strings";
export const loader = async ({ params }: LoaderArgs) => {
return json(await worldQuery(params.id as string));
type LoaderData = {
saerro: WorldResponse;
metagame: MetagameWorld;
id: string;
};
export async function loader({ params }: LoaderArgs) {
const [saerro, metagame] = await Promise.all([
worldQuery(params.id as string),
fetchSingleMetagameWorld(params.id as string),
]);
return json({ saerro, metagame, id: params.id } as LoaderData);
}
export const meta: V2_MetaFunction<typeof loader> = ({ data }) => {
const { saerro, id } = data as LoaderData;
const date = new Date();
const id = data?.world.id;
const worldInfo = worlds[String(id || "default")];
const datetimeHumanFriendly = date.toLocaleString(worldInfo.locale, {
timeZone: worldInfo.timeZone,
@ -22,22 +43,35 @@ export const meta: V2_MetaFunction<typeof loader> = ({ data }) => {
return [
{
title: `${
data?.world.name || "Unknown world"
worldInfo.name || "Unknown world"
} | PlanetSide 2 Live Population Stats`,
},
{
name: "description",
content: `${data?.world.name} currently has ${data?.world.population.total} players online as of ${datetimeHumanFriendly} ${data?.world.name} time. VS: ${data?.world.population.vs}, NC: ${data?.world.population.nc}, TR: ${data?.world.population.tr} -- See more detailed stats on ps2.live.`,
content: `${worldInfo.name} currently has ${totalPopulation(
saerro.world.population
)} players online as of ${datetimeHumanFriendly} ${
worldInfo.name
} time. VS: ${saerro.world.population.vs}, NC: ${
saerro.world.population.nc
}, TR: ${
saerro.world.population.tr
} -- See more detailed stats on ps2.live.`,
},
];
};
export default function World() {
const { world } = useLoaderData<typeof loader>();
const {
saerro: { world },
id,
} = useLoaderData<typeof loader>();
const worldInfo = worlds[String(id || "default")];
return (
<div style={{ fontFamily: "system-ui, sans-serif", lineHeight: "1.6" }}>
<h1>{world.name}</h1>
<h1>{worldInfo.name}</h1>
<h2>Total Population</h2>
<p>
{totalPopulation(world.population)} players ({world.population.vs} VS,{" "}
@ -54,9 +88,10 @@ export default function World() {
}
const ZoneInfo = ({ zone }: { zone: Zone }) => {
const zoneInfo = zones[String(zone.id)];
return (
<section>
<h3>{zone.name}</h3>
<h3>{zoneInfo.name}</h3>
<p>
{totalPopulation(zone.population)} players ({zone.population.vs} VS,{" "}
{zone.population.nc} NC, {zone.population.tr} TR)